GameCentral plays the first story mission of The Taken King and talks to Bungie about storytelling, AI, and the future of Destiny.
Destiny is one of the most fascinatingly controversial games of modern times. Even its most devoted fans admit to, and complain about, a litany of issues. And yet often its harshest critics will admit to having spent hundreds of hours playing the game. Almost nobody suggests that Destiny is either broken or a bad game, and yet everyone seems to have a list an arm long of things they’d like to change.
The Taken King is intended to address as many of the most common complaints as possible.… Read the full story