home Latest News Games Inbox: Marvel’s Daredevil: The Game, Alan Wake post-mortem, and Mario Kart DLC 3

Games Inbox: Marvel’s Daredevil: The Game, Alan Wake post-mortem, and Mario Kart DLC 3

Daredevil - add it to the long list of games Marvel isn't making

Daredevil – add it to the long list of games Marvel isn’t making

The morning Inbox tries to guess what Microsoft’s new E3 game is, as one reader suggests Rockstar make an alternative history game.

To join in with the discussions yourself email gamecentral@ukmetro.co.uk


Blind to the potential

I’ve just binge-watched Marvel’s Daredevil series on Netflix and I thinks it’s fantastic. Absolutely brilliant, well written, great cast, great characters and the British actor Charlie Cox who plays Matt Murdock/Daredevil was superb!

This got me thinking about a Daredevil game that could follow the Arkham games template. By day you would play as Matt Murdock using his powers as a lawyer/detective to tell when people are lying or telling the truth and tracking people and places.

At night you would play as Daredevil using his super senses to take down enemies using the darkness to your advantage…. It’ll probably never happen but I think if it was done right it would be a brilliant game!

GC: It seems eminently well suited, especially if the developer got creative with how his blindness was portrayed. But alas, Marvel still seems to show absolutely no interest in making traditional video games.


Not another shooter

I know there’s no way to tell exactly what it is, but if Microsoft is going to unveil a new IP at E3 I wonder what type of game people think it might be? Surely they figure they’ve got shooters and racing games covered, and they’ve also got a fighting game in Killer Instinct. No sports game is going to appeal everywhere globally and they still have Fable for their role-playing game (although that could do with changing, so it might be that).

I think the most likely thing is something open world. Microsoft have never had a major one that’s exclusive, and I can see them trying to do something that could be their GTA. Probably not in terms of gangsters and all that but the basic idea, so maybe fantasy or something. Maybe make it a bit more of a role-player like Skyrim.

The Xbox One needs to not be seen as the shooter box and Microsoft needs to compensate for the kinds of games they don’t have a lot of. That’s my thought anyway. Maybe they’ll just double (triple?) down and make another shooter, but I doubt it.


Just okay

I hate to state the obvious but has Remedy not considered that the fact Alan Wake wasn’t a bigger hit and didn’t get an automatic sequel is that it… wasn’t that good? It was okay, but I’m sure I’m not the only one that had had enough long before the end. The game was very repetitive in terms of gameplay, and although the graphics were very good that wasn’t enough. Especially as the story and dialogue was pretty lame (hint: don’t make your story about a writer unless you’re really good at writing).

I don’t know why everything has to be a franchise nowadays. Alan Wake was okay, they must’ve learned some stuff making it, just move on and try something else. In fact that’s what I thought Quantum Break was. Not everything can be the best game ever, and not everything has to be part of a trilogy. Sometimes it’s just okay… to be okay.


E-mail your comments to: gamecentral@ukmetro.co.uk


Christmas filler

I must say I am really excited about the forthcoming Mario Kart DLC (only a couple of days), I was just wondering if any more packs were scheduled for release or in the pipeline? If so, what would GC and community love to see included if any future Mario Kart DLC packs were to be announced?

My wish would be to have Koopa Cape from the Wii and a new course based on Bayonetta (will never happen unfortunately). As for characters I would love Diddy Kong and Boo added to the roster. Come on Inbox magic!

Keep up the great work GC.
tyredf432ws (PSN ID)/Hadouken86 (NN ID)

GC: No more are planned, but we’re sure they could be subject to change – especially as Nintendo has lost their big Christmas title thanks to the delay of Zelda. We’d like to seem more tracks based on classic games, maybe Wave Race and Pilotwings (the old one, not stupid Wuhu Island). Naturally, we’d also love for Bayonetta to be a playable character.


Artist required

Many thanks to NotoriousChucky and GC for the Deus Ex code! Hopefully another great game to dig my teeth into.

On another note, if any GC readers are into visual novels or would like to make their own it’s worth checking out Tyrano Builder for PC (it’s on Steam). I discovered this recently and it works very well (no coding required). My only real con would be that there are no sprites included. There also aren’t any backgrounds.

As someone with no artistic talent whatsoever this means that the software is effectively useless to me, but if you’re good at drawing backgrounds and character sprites then this is definitely worth checking out.


Alternative suggestion

If Rockstar really wanted to do something controversial how about a Western where you get to play as a native fighting back against the American government. They could even make it an alternative history thing where you could actually ‘win’.

As others have pointed out it’s always surprising that nobody ever bothers to clone Assassin’s Creed, in terms of being historical, and I think an alternative history approach could really hope to distinguish. Harry Turtledove does loads of that sort of thing, with aliens invading during World War II, the North losing the American Civil War, a supervolcano going off in America, etc.

Stuff like that is perfect fodder for games you would’ve though, but it hardly ever happens. Wolfenstein: The New Order is the only one I can think of recently, and that was really good.


A cautious hope

Star Wars: Battlefront could be the game that convinces me to join the current gen – once they get it working properly, obviously(!) I have higher hopes for that than I do for the film.

I’m still stinging from the excitement I felt after seeing the trailer for The Phantom Menace.
Renaissance2013 (gamertag/PSN ID)

GC: This is true. The worrying fact is all the prequel trailers were good, especially The Phantom Menace.


Just say no to emulators

With the new iOS update blocking the non-jailbreak needed GBA4iOS, coinciding with a vague announcement by Nintendo to explore handheld games, how would GC ideally see this happen?

Personally I’d like everything pre-Nintendo DS. This way Nintendo still drives demand for current hardware and games while fulfilling fans new and old with a more readily accessible library.

I hope they release one ’emulator’ style app like the excellent emulator did. And have games for each emulator app as microtransactions. Cloud saves like the emulator did and more. It is easier for people like me and I don’t want folders of separate Game Boy, SNES, N64 and GBA games. Thoughts?
Tundra_Boosh (Steam ID)

GC: Nintendo have already said they aren’t releasing any existing games on smartphones. As far as we’re concerned the idea of playing classic Nintendo games (or indeed any retro titles) on a touchscreen instead of a joypad is a vision of gaming hell. We’d expect titles such as Pokémon Shuffle and Pokémon Rumble World to be much more the sort of thing they’ll go for.


Catch up on every previous Games Inbox here


Top seven

Sorry about that poor attempt at sarcasm on the weekend, GC. I was under the influence when I wrote that email – under the influence of frivolity! Anyway, I would like to know if you’ll be re-reviewing the superlative Sin & Punishment: Successor To The Skies again when it releases on the Wii U eShop later this month?

Also, do you know if the online leaderboard will be reinstated on the Wii U version? I never got a chance to showcase my skills to the world on the Wii version because the leaderboard was disabled by the time I got around to playing it.

I implore you to promulgate the second coming of Treasure’s magnificent on-rails shooter. Sin & punishment: Successor To The Skies was in my top seven best games of the last gen, alongside the Super Mario Galaxies, Dark Souls, The Legend Of Zelda: Skyward Sword, Twilight Princess, and Metroid Prime 3. So I for one shall be purchasing the game again to show just how much I admire the game and its quintessential gaming qualities!
Galvanized Gamer
P.S: Any word on my beloved Treasure? Please tell me they have bequeathed their expertise to another developer if they have been dissolved!

GC: Yes, we should imagine we’ll take a look at it again, although we doubt they’ll support online leaderboards. Alas, we’ve heard no news about Treasure for months. The best we can say is that they don’t seem to have gone bust yet.


Inbox also-rans

Since Retro seems to be ‘in’ (at the moment), I was wondering if GameCentral ever thought about doing reviews of classic retro games, say one review on a Friday, every Friday.
LeighDappa (PSN ID)

GC: We’re not opposed to the idea, if others indicate they’re keen, but usually tend to limit them to when a game has been re-released online – such as Metroid Prime Trilogy and Suikoden II.

For anyone playing Bloodborne, try getting your insight to level 40 and the visit outside the Cathedral Ward. Horrible!


This week’s Hot Topic

The subject for this weekend’s Inbox was suggested by reader Cranston, who asks what’s your favourite weapon or attack in a video game?

You can name anything from a particular gun or melee weapon to a unique fighting move, special attack, power-up, or computer-controlled helper character. Vehicles are fine too, as long as it’s used to cause damage in-game then it’s still valid.

What is it about your choice that’s so much fun to use? Is it simply the amount of damage it causes, the unusual nature of how it works, the difficulty of pulling off its attacks, or simply the noise it makes when it works?

E-mail your comments to: gamecentral@ukmetro.co.uk


The small print
New Inbox updates appear twice daily, every weekday morning and afternoon. Letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot.

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