3 thoughts on “Microsoft Xbox One 500GB Console System With Kinect (Certified Refurbished)

  1. 1,294 of 1,436 people found the following review helpful
    5.0 out of 5 stars
    Not perfect, but very good. Time will only make it better., November 29, 2013
    By 
    Vdub (UT, USA) –
    (TOP 100 REVIEWER)
      

    This review is from: Xbox One + Kinect (Console)

    I got my Xbox One on launch day, so I’ve had about a while now to play with it and find out what I think about the system. It is an excellent follow-up to the Xbox 360, but not without some minor flaws.

    *What I like:*
    [+] The dashboard is integrated WAY better than the Xbox 360 and PS3. There is no longer the feeling of “in a game” or “in the dashboard”. You are ALWAYS in both. Say you are in the middle of a game but want to spontaneously change a system setting or launch another app etc. Both the 360 and PS3 had some semi-dashboard functionality built into the dashboard/home button, but most everything required you to first exit the game and go to the dashboard (aside from some shortcuts to go straight to a different game). Now, you press the dashboard button and without interrupting your game in any way, you now have access to the full dashboard and settings, etc. There is really no such thing as being required to “quit” a game anymore, which is awesome.

    [+] Speed. I always was surprised that through the entire life of the Xbox 360 (including the 360 S and 360 E), there was an unacceptable amount of lag on many core dashboard functions. Something as basic as showing your list of games, or list of gamerpics to change to, or achievement lists, or loading marketplace screens, would often take several seconds of waiting to populate. The Xbox One’s startup is acceptably fast, but basic things like loading marketplace content or my list of installed apps, achievements, etc, is very quick. Switching between game and dashboard is no longer the slow annoyance it used to be, but rather is nearly instantaneous.

    [+] Dashboard Layout: The Xbox 360 dashboard was too cluttered and poorly organized, in my opinion. There were many different ‘sections’ to scroll through with LB and RB that made it take longer than necessary to get around. The Xbox One dashboard only has three now, it’s much cleaner and simpler. Your pinned games/apps, main section to switch back to currently in-use game/app or browse your other apps, etc, and the third section is for browsing/downloading new games/apps. Very easy to navigate. It’s also completely add free. Though at launch, the Xbox 360 had very few ads, and over time Microsoft worked a lot of extra advertising space into the design. So let’s keep our fingers crossed that doesn’t happen again, especially when you are a subscribing Xbox Live Gold member! I also like the notification and achievement changes. You can earn 0-point achievements in random apps, like for watching videos and such. It’s admittedly pretty pointless, but if you don’t like the idea of pointless achievements, you can easily ignore their existence.

    [+] Built-in game DVR. Very cool feature that removes the need for external recording equipment for anyone interested in that. Even if you don’t plan on using this feature, it could still benefit you in the form of more & better guide videos from other people that will likely be swarming onto YouTube.

    [+] The controller. Controller design has come a long way since the old Atari joysticks or uncomfortable NES gamepads. I have used Sony’s Dual Shock 3, Nintendo’s Wii U Pro controller, Xbox 360 controller and Xbox One controller. They are all fantastic. But I must say I always liked the 360 controller the best. The Xbox One controller is simply an improvement upon that one. The only downside to the 360 controller was the mediocre D-pad, which has definitely experienced a massive improvement in the XBO update. They also moved the guide/dashboard button higher, which I like since I used to accidentally hit that when I meant to hit Start/Back. I even like how they redesigned the battery to go inside the controller. It takes slightly longer to swap a battery out, but since I use the USB cable to charge instead of swapping batteries (no Quick Charge Kit yet exists for the One like the 360 has), that doesn’t matter at this point. The only thing I don’t like is renaming the Start and Back buttons. “Press Menu” sounds way less cool than “Press Start” you’re used to on any game’s splash screen.

    [+] Noise levels and cooling/reliability. Anyone who had a launch Xbox 360 or launch PlayStation 3 (I have both) knows what I’m talking about. Those things were LOUD. Distractingly loud. Even over my high-end surround speakers. The Xbox One’s internal fan is very large compared to the launch 360 (google photos if its internals). Large fans can move more air and are not as loud as small fans. This also helps with its reliability, as the Xbox 360’s biggest launch issues were overheating problems. Microsoft learned from this and I guarantee that will not be an issue here. I wanted to make sure of this, so I have literally had my Xbox One powered on almost 24 hours a day for the last week since launch day. This is because if it’s going to overheat, I want to know now rather than down the line after the warranty is up. And I’m…

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  2. 374 of 476 people found the following review helpful
    4.0 out of 5 stars
    Surprisingly solid and responsive, November 23, 2013
    By 
    John S. Dean “John” (Racine, WI United States) –
    (TOP 500 REVIEWER)
      

    This review is from: Xbox One + Kinect (Console)

    This is better than I had expected. I picked up the Day One edition, but since that won’t be sold anymore outright, seems pointless to review on that one since they’re identical other than the words on the controller and the code for the achievement. I’d rather the review is useful on the one people will be buying moving forward.

    Well packaged. MS is finally picking up some from Apple in how well they design the packaging and how they fit things into smaller spaces, like they did with the Surface.

    There was a 500MB or so update to run as soon as it was hooked up, which I did at work before I got this home.

    The initial setup was easy. Since I have a gold Live account, I just told it who I was and away it went. The only thing that threw me off was I had been used to the extra layer of security on the 360 so I had my “app password” all set to set this up, but apparently they did the security on the Xbox One so that if you’re like me and have two level security enabled on your Live account, this doesn’t need the app password but can use the actual Live account password, it just needed me to put in the additional verification code it texted to my phone.

    I got it home, and since I’m keeping my other Xboxes, I found a spot for this in my cabinet. I have ATT Uverse, so I ran the Uverse box to the input here, and this to the receiver I use as my HDMI switcher as well as sound.

    I had spent time the past week trying to find things in google searches about whether or not it would use the HDMI to command the cable box or if I’d need some IR blaster, but hadn’t found anything. Fortunately, it’s all HDMI.

    You specify your TV type, and it tests to make sure it can control it if the TV supports that via HDMI. Same with a receiver and the cable box – it will try different controls until it succeeds and you say “Yep that worked.” Then it’s set.

    The unit is nice and quiet. I have five Xboxes in the house, although I’m giving the oldest one away since I don’t need more than three 360’s for what we use them for here. The one I’m giving away is the original one from 2006, still running, never had a red ring of death, but sounds like an F-14 taking off from a carrier. The Elite was quieter, the Slim quieter still, and last month I bought a new 360 E so I’d have a 360 still in warranty for a while since we need to keep one for all the games we have. I thought that one was nice and quiet, but the XB One is even more silent. It’s so nice to NOT have all that fan noise even at idle.

    The Kinect is pretty amazing. I’ve enjoyed the first generation one since its release with my now 10 year old son, and thought they did an amazing job with that, but this one just blows it away. I like that I have Live accounts for both my son and I, and if I’m in the room when I turn on the xbox, it recognizes me and signs me in automatically (and you can enable/disable this feature BTW). If he’s the one it sees, it signs him in. I tested with both of us there, and wanted to see if it would offer which one to sign in, but it simply signed us both in. Impressive.

    Voice control – it’s surprisingly effective for everything, my only irritation is with the guide. That’s where I dinged a star off of it. Telling it who my provider was, my zip code, and it gave me a guide. But I’m not a fan of the guide, it takes up way too much room, leaving you with a very narrow window of things to view as far as channel lineups. I am looking to try to see if I can collapse it some, but so far I’ve had no luck. But I’m expecting there will be several revamps over the next few months with updates and patches since this is all new release.

    My Harmony Touch remote works great with it, Logitech made sure they had the Xbox One as a device on launch day.

    Since I use multiple devices for my things, I don’t just use the “xbox on” or “xbox off” to turn it on and off, but it’s been spot on for my testing, it never fails to turn on or off via voice. Navigating the menus with voice is just great, making things quick and easy to get to. Watching TV could use a few more commands though, such as “channel up” and such.

    The controller is nice, feels great. I always preferred the Xbox controller to the other consoles I have, and this one is a nice next version of it – comfortable, positive feeling on the buttons and triggers, not heavy.

    In the settings, there’s a Kinect setting where you can click “what does Kinect see” and it changes through different view options. The night vision is amazingly effective in a dark room. I was impressed.

    The only game I have so far is Battlefield 4, and it’s a thing of beauty.

    This does support surround sound for your cable box, but it’s disabled by default, and turning it on under the settings it shows as “beta”,…

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  3. 679 of 878 people found the following review helpful
    3.0 out of 5 stars
    Launch Console Impressions, November 23, 2013
    By 
    Joshua B. Brackin (Dallas, TX) –
    (REAL NAME)
      

    This review is from: Xbox One + Kinect (Console)

    I’ll start by saying that Xbox One is a console that has a lot of potential, and little of it is ready yet. I bought the standard edition on release night. I also bought Call of Duty Ghosts to go with it. I’ll break my review down a little bit to talk about the good and bad things that I have noticed so far:

    Kinect:

    My first impression is that it is much larger than the original Kinect. The picture quality seems on par with my Samsung Smart TV camera, although it’s nice that I can be much closer to the TV and still be seen. At first it wouldn’t work with any games (for gestures). I had to go into the configuration settings several times before it finally pointed out that it couldn’t identify my floor (I have very dark carpet). It allowed me to adjust where my floor was (by raising and lowering a virtual floor image) and then it worked. Movement is working ok at this point. Voice control is very hit and miss. I usually have to speak commands at least twice to get it to respond to my voice (and I speak and enunciate very clearly, and I don’t have any sort of accent). It does not understand my wife at all no matter what. It’s also pretty buggy as far as recognizing the people that are in the room. It will usually sign me in, and it sometimes will recognize my three-year-old daughter, but it never recognizes my wife. I always have to manually sign her in if we are switching profiles. My last gripe is that there is really no way to currently mount the new Kinect on top of the TV set as it’s pictured in most advertisements. There is no official peripheral from Microsoft, and the only potential solution that may work is coming from PDP and is not yet released. I had to actually use tape to hold it on top of the TV (didn’t want it below the TV because my kids would get at it).

    Controller:

    The new controller is also a little bit disappointing. It connects and responds just fine. It feels a little smaller in my hands than the 360 controller did. It definitely feels cheaper as well. The plastic that makes up the body of the controller is noticeably thinner and feels much less substantial. I’m pretty sure that it wouldn’t take much to completely break it if someone accidentally stepped on it or dropped it on a hard floor (which I’ve done with my 360 controller with no adverse affects). The sticks themselves are noticeably smaller and have much less surface area than on the 360. I do like that there is more grip on the top of the stick, but I don’t like that only half of my thumb fits on it when I’m using it (I have average sized medium hands). The sticks were much more comfortable on my 360 controller. The D-Pad is definitely more responsive, but has a loud annoying click when you press the buttons (which is intentional according to a recent developer video). I’d rather have a quiet controller, but this is my personal preference. Other than that, it works as expected.

    Performance:

    I’d have to say at this point that I’m really not getting a “next-gen” vibe from this console. Yes, the interface is different, but they could have done this with an update to the existing 360. They used a standard 5400 RPM hard drive inside, so loading times are just as long as they were on the 360. It switches Apps quickly, but then has to sit and load each one for a decent amount of time. It would have cost them about the same amount of money to put a 60 GB SSD in the console and then allow you to buy an external HD of your choice for larger games. This would have made the whole console a lot more responsive and would have felt a lot better. The only games that I’ve been able to play so far are Call of Duty Ghosts, Kinect Sports, and Killer Instinct. Call of Duty Ghosts looks identical to it’s 360 counterpart. There is nothing that looks graphically better about it. I’ve seen other reviews that confirm that I am not the only one that feels this way about this particular game. In the same vein, Kinect Sports and Killer Instinct also look like they could run at the same quality on an existing Xbox 360. I am very much aware of the hardware that is inside of this console (I built a computer for a friend earlier this year that had similar components), so I have an idea of what it could potentially do. I also remember the first launch titles for the Xbox 360 and how bad they looked. I know that games will begin to look better on Xbox One as developers learn to get the most from the new hardware, however they haven’t done much with it yet. And I also realize that I have not had a chance to test any of the other titles for the new console. I’ll talk about that next.

    Content:

    This is the real subject that is upsetting me about the Xbox One. There is hardly any content to really jump into with this console. Yes, there are around 15 launch games, 90% of which will set you back at least $65. If you’re a normal hard-working family man like me, there is no…

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